sprite-editor — Edits Unity sprite properties by generating C# editor scripts using ISpriteEditorDataProvider APIs.
stitch::manage-design-system — Manage design systems in Stitch using MCP tools. Includes retrieval of assets, creating/updating design systems in Stitch, and applying them to screens.
tilemap-palette-create — Creates a Tile Palette asset. Use when the user wants to organize tiles for 2D level design or create a new Tile Palette from scratch.
ui-designer — Extract design systems from reference UI images and generate implementation-ready UI design prompts.