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sprite-editor

An agent skill by Unity-Technologies, from Unity-Technologies/unity-agent-plugin. Tags: design, games, unity.

What it does

Edits Unity sprite properties by generating C# editor scripts using ISpriteEditorDataProvider APIs. Handles sprite rectangles, borders, pivots, outlines, and slicing operations (automatic, grid, isometric). Use when working with sprite assets, sprite sheets, texture atlases, or sprite slicing.

Install

With the skills CLI, which installs into Claude Code, Codex, Cursor and other agents:

npx skills add Unity-Technologies/unity-agent-plugin --skill sprite-editor

Or copy the skill folder into Claude Code's skills directory by hand (~/.claude/skills for every project, or .claude/skills inside one):

git clone --depth 1 https://github.com/Unity-Technologies/unity-agent-plugin
cp -r unity-agent-plugin/skills/sprite-editor ~/.claude/skills/sprite-editor

Safety box score

Not rated yet. A safety box score grades what a skill and its scripts can reach on the machine of whoever installs it, across eight categories from shell execution to secrets access. Anyone can request one from this page; it is saved for everyone. How the score works.

Source

Repository
Unity-Technologies/unity-agent-plugin (all skills from this repository)
Path
skills/sprite-editor/SKILL.md
Branch
main
Updated
2026-09-22