migrate-birp-to-urp
An agent skill by Unity-Technologies, from Unity-Technologies/unity-agent-plugin. Tags: design, games, unity.
What it does
Plans, executes, and troubleshoots Unity projects moving from the Built-in Render Pipeline (BiRP/BIRP/Built-in RP) to the Universal Render Pipeline (URP). Use when the user asks to upgrade, convert, switch, or migrate a project, scene, material, or shader to URP/Universal Render Pipeline; fix pink or magenta materials after URP; convert Built-in materials/shaders; move a 2D project to URP 2D; review lighting, quality, post-processing, baked lightmaps, or reflection probes after URP; or diagnose visual problems after a render-pipeline migration.
Install
With the skills CLI, which installs into Claude Code, Codex, Cursor and other agents:
npx skills add Unity-Technologies/unity-agent-plugin --skill migrate-birp-to-urp
Or copy the skill folder into Claude Code's skills directory by hand (~/.claude/skills for every project, or .claude/skills inside one):
git clone --depth 1 https://github.com/Unity-Technologies/unity-agent-plugin
cp -r unity-agent-plugin/skills/migrate-birp-to-urp ~/.claude/skills/migrate-birp-to-urp
Safety box score
Not rated yet. A safety box score grades what a skill and its scripts can reach on the machine of whoever installs it, across eight categories from shell execution to secrets access. Anyone can request one from this page; it is saved for everyone. How the score works.
Source
- Repository
- Unity-Technologies/unity-agent-plugin (all skills from this repository)
- Path
- skills/migrate-birp-to-urp/SKILL.md
- Branch
- main
- Updated
- 2026-09-22
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