ui
An agent skill by Unity-Technologies, from Unity-Technologies/unity-agent-plugin. Tags: design, games, unity.
What it does
Unity UI expert for menus, HUDs, screens, panels, buttons, labels, and all visual interface elements. Handles questions about UI in scenes or prefabs (how many elements, what exists, structure analysis), styling changes (colors, borders, backgrounds, fonts, spacing, rounded corners), layout adjustments, and UI generation. Routes to UI Toolkit, uGUI, or IMGUI based on project context. Use for ANY request to build, edit, or understand game UI (menus, HUDs, settings or pause screens) when no framework is named: consult this skill to detect which UI system the project uses before writing any UI code, even for a request that looks simple enough to build directly.
Install
With the skills CLI, which installs into Claude Code, Codex, Cursor and other agents:
npx skills add Unity-Technologies/unity-agent-plugin --skill ui
Or copy the skill folder into Claude Code's skills directory by hand (~/.claude/skills for every project, or .claude/skills inside one):
git clone --depth 1 https://github.com/Unity-Technologies/unity-agent-plugin
cp -r unity-agent-plugin/skills/ui ~/.claude/skills/ui
Safety box score
Not rated yet. A safety box score grades what a skill and its scripts can reach on the machine of whoever installs it, across eight categories from shell execution to secrets access. Anyone can request one from this page; it is saved for everyone. How the score works.
Source
- Repository
- Unity-Technologies/unity-agent-plugin (all skills from this repository)
- Path
- skills/ui/SKILL.md
- Branch
- main
- Updated
- 2026-09-22
Related skills
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