Skills from heygen-com/hyperframes: 27 agent skills
captions-overlay — Overlay doctrine for the embedded-captions workflow — the caption MODEL (drop / rail / embed) and the rule that captions are an OVERLAY composited on top of.
changelog-video — md into a finished branded changelog video (square 1080, ~45-60s, Annie VO, animated brand background, mock-UI visualizations, lowkey captions).
cut-the-curve — The technique catalog: five velocity-matched SEAMS (zoom-through, INVERSE zoom-through, cut-the-curve, waterfall cut.
embedded-captions — Add captions or subtitles to an existing single-subject talking-head video without editing the footage.
faceless-explainer — Turn arbitrary text — an article, notes, a topic, a brief — into a faceless explainer video: there is no site or footage to capture.
figma — Import Figma content into a HyperFrames composition — rendered assets, brand tokens, components.
hyperframes — Mandatory entry point: read this first for any request to make, create, edit, animate, or render a video, animation, or motion graphic, including a promo.
hyperframes-animation — js, CSS keyframes, Web Animations API, TypeGPU). g. js mixer).
hyperframes-audio — Use when audio already placed in a HyperFrames composition needs to be mixed: fade-in/fade-out, crossfade, track gain or volume, volume automation, ducking.
hyperframes-cli — Use the HyperFrames CLI development loop: init, add, catalog, capture, lint, check, snapshot, compare, grade-compare, preview, play, present, beats, keyframes.
hyperframes-core — The HyperFrames composition contract — build one renderable project.
hyperframes-keyframes — js, WAAPI, FLIP, paths, masks, SVG morph/draw, text trails, 3D depth, or `hyperframes keyframes` diagnostics.
hyperframes-registry — Search, install, and wire registry blocks and components into HyperFrames compositions.
hyperframes-studio — Use when building or editing a HyperFrames project that people open in Studio: how the timeline should be laid out so it reads well (one caption track.
media-use — Agent Media OS, the single skill for every media need in a HyperFrames project.
motion-doctrine — GATEWAY — load FIRST before composing any HyperFrames animation or video.
motion-graphics — A short, design-led motion graphic where motion is the message — kinetic typography, stat count-up, chart/data-viz hit, logo sting / brand lockup.
music-to-video — Turn a music track (an audio file, a video to pull audio from, or a track generated from a mood brief) into a beat-synced video — lyric video, slideshow.
pr-to-video — Turn a GitHub pull request (a PR URL, owner/repo#N, or 'this PR' in a checked-out repo) into a code-change explainer video — changelog, feature reveal, fix.
product-launch-video — Turn a product or marketing URL, pasted script, or brief into a product launch / promo video — SaaS promos, feature reveals, product demos.
remotion-to-hyperframes — Port an existing Remotion (React) composition's source to HyperFrames HTML.
seam-craft — Render-correctness doctrine for scene-to-scene seams in HyperFrames launch videos — the prerequisites that make transitions composite correctly on the master.
slideshow — Author a HyperFrames slideshow — a presentation, pitch deck, or interactive deck with discrete slides, fragment reveals, branching, hotspot navigation.
talking-head-recut — Package an existing talking-head / interview / podcast video with timed, designed GRAPHIC OVERLAY cards — kinetic titles, lower-thirds, data callouts, quotes.